Landfall — Whenever a land you control enters, you may get two rad counters.: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.
Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.
Whenever you cast an artifact spell, you get (an energy counter)., Pay : Target creature gets +1/+0 and gains trample and haste until end of turn., Pay : Draw a card., Pay : Return target artifact card from your graveyard to the battlefield tapped.
Flying, menaceWhenever Screeching Scorchbeast attacks, each player gets two rad counters.Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
FlashThis spell costs less to cast for each creature attacking you.When Sentry Bot enters, you get for each creature attacking you.At the beginning of combat on your turn, you may pay . If you do, put a +1/+1 counter on each creature you control.
Enchant playerAt the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
FlyingWhenever another nontoken artifact enters under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."Crew 2
Squad—, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.)When Thrill-Kill Disciple dies, create a Junk token.
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)When Wasteland Raider enters, each player sacrifices a creature of their choice.
Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
Whenever you attack, you may pay and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.
FlashThis spell costs less to cast for each creature attacking you.When Sentry Bot enters, you get for each creature attacking you.At the beginning of combat on your turn, you may pay . If you do, put a +1/+1 counter on each creature you control.
FlyingED-E My Love — Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it., Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.
VigilanceWhenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.
Metalcraft — : You get (an energy counter). Activate only if you control three or more artifacts.Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn.
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or...
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or...
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
Equipped creature gets +1/+1.Whenever equipped creature attacks, you get (two energy counters).Pay : Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.Equip
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, you may draw a card.
You may have Mariposa Military Base enter tapped. If you do, you get two rad counters.: Add ., : Draw a card. This ability costs less to activate for each rad counter you have.
Vigilance, reachWhen Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.