Fallout
Hinterland Harbor - Foil
PIP#795#F
Hinterland Harbor enters tapped unless you control a Forest or an Island.: Add or .
[rare] rare
Fallout
Exotic Orchard - Foil
PIP#264#F
: Add one mana of any color that a land an opponent controls could produce.
[rare] rare
Fallout
[3] Champion's Helm - Foil
PIP#756#F
Equipped creature gets +2/+2.As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)Equip
Fallout
[rare] rare
[3][U][U] Synth Infiltrator - Foil
PIP#568#F
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)You may have Synth Infiltrator enter as a copy of any creature on the battlefield, except it's a Synth artifact creature in addition to its other types.
Fallout
[rare] rare
[3] C.A.M.P. - Foil
PIP#657#F
Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")Fortify (: Attach to...
Fallout
[uncommon] uncommon
[2][W] Yes Man, Personal Securitron - Foil
PIP#557#F
: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
Fallout
[rare] rare
[2] Talisman of Creativity
PIP#244#N
: Add .: Add or . Talisman of Creativity deals 1 damage to you.
Fallout
[uncommon] uncommon
[W][W] Puresteel Paladin
PIP#456#N
Whenever an Equipment you control enters, you may draw a card.Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Fallout
[rare] rare
Command Tower - Foil
PIP#259#F
: Add one mana of any color in your commander's color identity.
[common] common
Fallout
[2] Talisman of Curiosity - Foil
PIP#245#F
: Add .: Add or . Talisman of Curiosity deals 1 damage to you.
Fallout
[uncommon] uncommon
[1] Masterwork of Ingenuity - Foil
PIP#762#F
You may have Masterwork of Ingenuity enter as a copy of any Equipment on the battlefield.
Fallout
[rare] rare