Fallout
[2][B][B] Wasteland Raider - Foil
PIP#580#F
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)When Wasteland Raider enters, each player sacrifices a creature of their choice.
[rare] rare
Fallout
[2][R] Synth Eradicator - Foil
PIP#595#F
HasteWhenever Synth Eradicator attacks, exile the top card of your library. You may get (two energy counters). If you don't, you may play that card this turn., Pay : Synth Eradicator deals 3 damage to any target.
[rare] rare
Fallout
Dragonskull Summit - Foil
PIP#261#F
Dragonskull Summit enters tapped unless you control a Swamp or a Mountain.: Add or .
Fallout
[rare] rare
[3][R][R] The Motherlode, Excavator - Foil
PIP#917#F
When The Motherlode, Excavator enters, choose target opponent. You get an amount of (energy counters) equal to the number of nonbasic lands that player controls.Whenever The Motherlode attacks, you may pay . When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
[rare] rare
Fallout
Smoldering Marsh - Foil
PIP#1038#F
(: Add or .)Smoldering Marsh enters tapped unless you control two or more basic lands.
Fallout
[rare] rare
[2] Talisman of Indulgence
PIP#248#N
: Add .: Add or . Talisman of Indulgence deals 1 damage to you.
[uncommon] uncommon
Fallout
Evolving Wilds - Foil
PIP#791#F
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Fallout
[common] common
[2] Steel Overseer - Foil
PIP#1015#F
: Put a +1/+1 counter on each artifact creature you control.
[rare] rare
Fallout