Fallout
[4] Recon Craft Theta - Foil
PIP#141#F
FlyingWhen Recon Craft Theta enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)Crew 2
[rare] rare
Fallout
[1][R][W] Paladin Elizabeth Taggerdy - Foil
PIP#642#F
Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power.
[rare] rare
Fallout
[4][B][B] Screeching Scorchbeast
PIP#332#N
Flying, menaceWhenever Screeching Scorchbeast attacks, each player gets two rad counters.Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
[rare] rare
Fallout
[3] Fireshrieker - Foil
PIP#232#F
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
[uncommon] uncommon
Fallout
[3][U] One with the Machine - Foil
PIP#990#F
Draw cards equal to the highest mana value among artifacts you control.
[rare] rare
Fallout
[4][W][W] Open the Vaults - Foil
PIP#696#F
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
[rare] rare
Fallout
[1][W] Securitron Squadron
PIP#328#N
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)VigilanceWhenever a creature token you control enters, put a +1/+1 counter on it.
[rare] rare
Fallout
[3][U][R] Shaun, Father of Synths - Foil
PIP#647#F
Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.When Shaun leaves the battlefield, exile all Synth tokens you control.
[rare] rare
Fallout
[2][U][X][U][U] James, Wandering Dad // Follow Him - Foil
PIP#559#F
: Add . Spend this mana only to activate abilities.Investigate X times. (Then exile this card. You may cast the creature later from exile.)
[rare] rare
Fallout
[2][R][W] Heroic Reinforcements - Foil
PIP#746#F
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and this turn.)
[uncommon] uncommon
Fallout
Temple of Deceit - Foil
PIP#831#F
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.): Add or .
[rare] rare
Fallout