: Add one mana of any color., : Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Double strike, trampleWhenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
FlyingWhenever The Wise Mothman enters or attacks, each player gets a rad counter.Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.
: Add ., , Sacrifice Junktown: Create three Junk tokens. (They're artifacts with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.Equip
Equipped creature gets +1/+1.Whenever equipped creature attacks, you get (two energy counters).Pay : Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.Equip