Secrets of Strixhaven Commander

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[3][U][U] Aether Gale

SOC#186#N
Return six target nonland permanents to their owners' hands.

[uncommon] uncommon

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[2][U][U] Rite of Replication

SOC#202#N
Kicker (You may pay an additional as you cast this spell.)Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

[rare] rare

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[2][B] Yahenni, Undying Partisan

SOC#232#N
HasteWhenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.Sacrifice another creature: Yahenni gains indestructible until end of turn.

[rare] rare

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[X][G][G] Lattice Library

SOC#40#N
This enchantment enters with X study counters on it.When this enchantment enters and whenever you cast your first spell with in its mana cost each turn, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the number of study counters on this enchantment.

[rare] rare

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[1][U] Resculpt

SOC#201#N
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

[common] common

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[4][W] Promise of Loyalty

SOC#161#N
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

[rare] rare

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[G][U] Zimone, Quandrix Prodigy

SOC#341#N
, : You may put a land card from your hand onto the battlefield tapped., : Draw a card. If you control eight or more lands, draw two cards instead.

[uncommon] uncommon

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[X][G] Primal Might

SOC#283#N
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

[rare] rare

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[3][W][W] Forum Filibuster

SOC#64#N
At the beginning of your upkeep, create a 2/1 white and black Inkling creature token with flying. When you do, return up to one target Aura or Equipment card from your graveyard to the battlefield attached to that token.

[rare] rare

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[2][R] Spirit of Resilience

SOC#37#N
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.

[rare] rare

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[B][G] Dina, Soul Steeper

SOC#305#N
Whenever you gain life, each opponent loses 1 life., Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.

[uncommon] uncommon

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[3][R][R] Mirrorwing Dragon

SOC#249#N
FlyingWhenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.

[mythic] mythic

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[3][W] Teshar, Ancestor's Apostle

SOC#180#N
FlyingWhenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

[uncommon] uncommon

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[2] Perpetual Timepiece

SOC#354#N
: Mill two cards., Exile this artifact: Shuffle any number of target cards from your graveyard into your library.

[uncommon] uncommon

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[2][R][R] Chain Reaction

SOC#121#N
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

[rare] rare

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[1][G][U] Troyan, Gutsy Explorer

SOC#334#N
: Add . Spend this mana only to cast spells with mana value 5 or greater or spells with in their mana costs., : Draw a card, then discard a card.

[uncommon] uncommon

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[2][R] Spirit of Resilience

SOC#85#N
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.

[rare] rare

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[3][R][W] Quintorius, Loremaster

SOC#327#N
VigilanceAt the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token., , Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its...

[rare] rare

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[1][W][W] Pearl-Ear, Imperial Advisor

SOC#160#N
LifelinkEnchantment spells you cast have affinity for Auras. (They cost less to cast for each Aura you control.)Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)

[rare] rare

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[U][R][3][U][R] Inspired Skypainter // Maestro's Gift

SOC#48#N
FlyingWhen this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Create a token that's a copy of target creature you control. That token gains haste until end of turn.

[rare] rare

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[2][G] Trudge Garden

SOC#290#N
Whenever you gain life, you may pay . If you do, create a 4/4 green Fungus Beast creature token with trample.

[rare] rare

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[X][2][G] Fractal Harness

SOC#268#N
When this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it.Whenever equipped creature attacks, double the number of +1/+1 counters on it.Equip

[rare] rare

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[X][U] Ingenious Prodigy

SOC#115#N
Skulk (This creature can't be blocked by creatures with greater power.)This creature enters with X +1/+1 counters on it.At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

[rare] rare

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[3][W][W] Winds of Rath

SOC#185#N
Destroy all creatures that aren't enchanted. They can't be regenerated.

[rare] rare

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[3][R][W] Quintorius, Field Historian

SOC#326#N
Spirits you control get +1/+0.Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.

[uncommon] uncommon

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[W] Raffine's Guidance

SOC#162#N
Enchant creatureEnchanted creature gets +1/+1.You may cast this card from your graveyard by paying rather than paying its mana cost.

[common] common

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[2][W] Vanguard of the Restless

SOC#16#N
FlyingSpirits you control get +1/+1 for each time you've cast your commander from the command zone this game.Whenever a Spirit you control enters, you may pay . If you do, return this card from your graveyard to the battlefield.

[rare] rare

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