FlyingOnce during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)Target player draws a card and loses 1 life.
VigilanceThis creature gets +1/+1 for each creature card in your graveyard., Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
DeathtouchWhenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Draw two cards. Each player loses 2 life.
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Attacking Pests you control get +1/+0 and have menace.Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Enchant creatureEnchanted creature gets +1/+1, has deathtouch, and is goaded.When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.