Secrets of Strixhaven Commander

[2][B] Veinwitch Coven

SOC#228#N
MenaceWhenever you gain life, you may pay . If you do, return target creature card from your graveyard to your hand.

[rare] rare

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[X][G][G] Steelbane Hydra

SOC#288#N
This creature enters with X +1/+1 counters on it., Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.

[rare] rare

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[W][B] Fracture

SOC#310#N
Destroy target artifact, enchantment, or planeswalker.

[uncommon] uncommon

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[X][X] Hangarback Walker

SOC#348#N
This creature enters with X +1/+1 counters on it.When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature., : Put a +1/+1 counter on this creature.

[rare] rare

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[4][R] Renegade Bull

SOC#84#N
TrampleWhenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.Whenever this creature attacks, exile up to one target instant or sorcery card from your graveyard and copy it. You may cast the copy without paying its mana cost.

[rare] rare

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[1][B] Intermediate Chirography

SOC#26#N
(Gain the next level as a sorcery to add its ability.)When this Class enters, create a 2/1 white and black Inkling creature token with flying.: Level 2Whenever you lose life for the first time each turn, put a +1/+1 counter on target creature you control.: Level 3At the beginning of each end step, if a modified creature died under your control this turn,...

[rare] rare

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[3][B] Merchant of Venom

SOC#27#N
MenaceWhen this creature enters, each player sacrifices a creature of their choice.Whenever a player sacrifices a permanent, put a +1/+1 counter on this creature.

[rare] rare

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[3][U] Nexus Mentality

SOC#21#N
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Move all counters from target nonland permanent you control onto another target nonland permanent you control.• Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.

[rare] rare

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[1][R] Conspiracy Theorist

SOC#240#N
Whenever this creature attacks, you may pay and discard a card. If you do, draw a card.Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

[rare] rare

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[3][W][W] Ao, the Dawn Sky

SOC#135#N
Flying, vigilanceWhen Ao dies, choose one —• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

[mythic] mythic

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[1][W][W] Skyclave Apparition

SOC#173#N
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

[rare] rare

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[W][W] White Orchid Phantom

SOC#184#N
Flying, first strikeWhen this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

[rare] rare

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[X][G] Kinetic Ooze

SOC#39#N
This creature enters with X +1/+1 counters on it.When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.

[rare] rare

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[X][G][G] Lattice Library

SOC#88#N
This enchantment enters with X study counters on it.When this enchantment enters and whenever you cast your first spell with in its mana cost each turn, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the number of study counters on this enchantment.

[rare] rare

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[3][G] Forgotten Ancient

SOC#267#N
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

[rare] rare

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[2][R] Redoubled Stormsinger

SOC#251#N
First strikeWhenever this creature attacks, for each creature token you control that entered this turn, create a tapped and attacking token that's a copy of that token. At the beginning of the next end step, sacrifice those tokens.

[rare] rare

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[6][U][U] Dig Through Time

SOC#195#N
Delve (Each card you exile from your graveyard while casting this spell pays for .)Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

[rare] rare

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[X][G] Mana Bloom

SOC#275#N
This enchantment enters with X charge counters on it.Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn.At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.

[rare] rare

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[2][U] Leitmotif Composer

SOC#70#N
Whenever this creature deals combat damage to a player, draw a card.Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.: Creatures named Leitmotif Composer can't be blocked this turn.

[rare] rare

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[2][B] Morbid Opportunist

SOC#219#N
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

[uncommon] uncommon

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[2][R][R] Manaform Hellkite

SOC#248#N
FlyingWhenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

[mythic] mythic

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