TrampleWhenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.Whenever this creature attacks, exile up to one target instant or sorcery card from your graveyard and copy it. You may cast the copy without paying its mana cost.
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Choose one —• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)• Counter target noncreature spell unless its controller pays .
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)Create a token that's a copy of target permanent you control.
Choose two —• Return target creature or planeswalker to its owner's hand.• Counter target artifact or enchantment spell.• Put two +1/+1 counters on target creature.• Target player shuffles up to three target cards from their graveyard into their library.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Creatures with power less than this creature's power can't block it.Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)