VigilanceWhenever you attack with two or more creatures, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Return all enchantment cards from your graveyard to the battlefield.
FlashReplicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)Enchant creatureWhen enchanted creature dies, return it to the battlefield under your control.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.You draw a card at the beginning of the next turn's upkeep.
FlashReplicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)Enchant creatureWhen enchanted creature dies, return it to the battlefield under your control.
At the beginning of your upkeep, if a player has one or fewer cards in hand, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Each player discards their hand, then draws seven cards.
At the beginning of your upkeep, if a player has one or fewer cards in hand, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Each player discards their hand, then draws seven cards.
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)