Secrets of Strixhaven Commander

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[2][W][W] Angelic Destiny

SOC#134#N
Enchant creatureEnchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.When enchanted creature dies, return this card to its owner's hand.

[mythic] mythic

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[8][R][R] Furygale Flocking

SOC#32#N
This spell costs less to cast for each instant and sorcery card in your graveyard.For each opponent, create two 3/3 blue and red Elemental creature tokens with flying that attack that opponent this turn if able. They gain haste until end of turn.

[rare] rare

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[4][R] Renegade Bull

SOC#36#N
TrampleWhenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.Whenever this creature attacks, exile up to one target instant or sorcery card from your graveyard and copy it. You may cast the copy without paying its mana cost.

[rare] rare

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[2][B][B] Smothering Abomination

SOC#226#N
Devoid (This card has no color.)FlyingAt the beginning of your upkeep, sacrifice a creature.Whenever you sacrifice a creature, draw a card.

[rare] rare

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[3][W][W] Karmic Guide

SOC#151#N
Flying, protection from blackEcho (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When this creature enters, return target creature card from your graveyard to the battlefield.

[rare] rare

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[4][R][R] Surge to Victory

SOC#256#N
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

[rare] rare

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[U][X][G] Elusive Otter // Grove's Bounty

SOC#306#N
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Creatures with power less than this creature's power can't block it.Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

[rare] rare

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[1][G][U] Zimone, All-Questioning

SOC#340#N
At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.)

[rare] rare

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[W][B] Fracture

SOC#310#N
Destroy target artifact, enchantment, or planeswalker.

[uncommon] uncommon

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[4][R] Renegade Bull

SOC#84#N
TrampleWhenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.Whenever this creature attacks, exile up to one target instant or sorcery card from your graveyard and copy it. You may cast the copy without paying its mana cost.

[rare] rare

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[3][B] Merchant of Venom

SOC#27#N
MenaceWhen this creature enters, each player sacrifices a creature of their choice.Whenever a player sacrifices a permanent, put a +1/+1 counter on this creature.

[rare] rare

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[3][U] Nexus Mentality

SOC#21#N
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Move all counters from target nonland permanent you control onto another target nonland permanent you control.• Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.

[rare] rare

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[3][W][W] Ao, the Dawn Sky

SOC#135#N
Flying, vigilanceWhen Ao dies, choose one —• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

[mythic] mythic

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[1][W][W] Skyclave Apparition

SOC#173#N
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

[rare] rare

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[W][W] White Orchid Phantom

SOC#184#N
Flying, first strikeWhen this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

[rare] rare

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[X][G] Kinetic Ooze

SOC#39#N
This creature enters with X +1/+1 counters on it.When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.

[rare] rare

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[X][G][G] Lattice Library

SOC#88#N
This enchantment enters with X study counters on it.When this enchantment enters and whenever you cast your first spell with in its mana cost each turn, create a 0/0 green and blue Fractal creature token. Put a number of +1/+1 counters on it equal to the number of study counters on this enchantment.

[rare] rare

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[6][U][U] Dig Through Time

SOC#195#N
Delve (Each card you exile from your graveyard while casting this spell pays for .)Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

[rare] rare

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[X][G] Mana Bloom

SOC#275#N
This enchantment enters with X charge counters on it.Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn.At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.

[rare] rare

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[2][U] Leitmotif Composer

SOC#70#N
Whenever this creature deals combat damage to a player, draw a card.Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.: Creatures named Leitmotif Composer can't be blocked this turn.

[rare] rare

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[2][B] Morbid Opportunist

SOC#219#N
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

[uncommon] uncommon

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[4][B] Doomwake Giant

SOC#212#N
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.

[rare] rare

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[B][G] Witherbloom Command

SOC#339#N
Choose two —• Target player mills three cards, then you return a land card from your graveyard to your hand.• Destroy target noncreature, nonland permanent with mana value 2 or less.• Target creature gets -3/-1 until end of turn.• Target opponent loses 2 life and you gain 2 life.

[rare] rare

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[G][U][X][G][U] Striding Shotcaller // Run the Play

SOC#50#N
ReachWhenever one or more creatures you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Put a +1/+1 counter on each of up to X target creatures. Those creatures gain flying until end of turn. Draw a card.

[rare] rare

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[X][U][U][U] Commander's Insight

SOC#113#N
Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.

[rare] rare

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[1][R] Abrade

SOC#234#N
Choose one —• Abrade deals 3 damage to target creature.• Destroy target artifact.

[uncommon] uncommon

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Temple of Malady

SOC#413#N
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.): Add or .

[rare] rare

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[2][B] Parasitic Impetus

SOC#222#N
Enchant creatureEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.

[common] common

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[2][B][B][G][G] Casualties of War

SOC#300#N
Choose one or more —• Destroy target artifact.• Destroy target creature.• Destroy target enchantment.• Destroy target land.• Destroy target planeswalker.

[rare] rare

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[2][U] Leitmotif Composer

SOC#20#N
Whenever this creature deals combat damage to a player, draw a card.Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.: Creatures named Leitmotif Composer can't be blocked this turn.

[rare] rare

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7 Kč
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