Secrets of Strixhaven Commander

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[2][R] Cursed Mirror

SOC#242#N
: Add .As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

[rare] rare

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[2][R][R] Manaform Hellkite

SOC#248#N
FlyingWhenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

[mythic] mythic

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[2][W][W] Archon of Sun's Grace

SOC#137#N
FlyingLifelink (Damage dealt by this creature also causes you to gain that much life.)Pegasus creatures you control have lifelink.Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

[rare] rare

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[2][W] Claim Jumper

SOC#140#N
VigilanceWhen this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

[rare] rare

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[2][G] Awakening Zone

SOC#262#N
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

[rare] rare

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[4][U] Deekah, Fractal Theorist

SOC#193#N
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.: Target creature token can't be blocked this turn.

[rare] rare

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[3][W][W] Forum Filibuster

SOC#14#N
At the beginning of your upkeep, create a 2/1 white and black Inkling creature token with flying. When you do, return up to one target Aura or Equipment card from your graveyard to the battlefield attached to that token.

[rare] rare

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[2][B] Coercive Impetus

SOC#74#N
Enchant creatureEnchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)Whenever enchanted creature attacks, you draw a card and lose 1 life.

[rare] rare

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[1][R] Relic Retriever

SOC#83#N
First strikeAt the beginning of each end step, if a card left your graveyard this turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")

[rare] rare

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[X][G] Silkguard

SOC#286#N
Put a +1/+1 counter on each of up to X target creatures you control.Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)

[rare] rare

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[3][W] Herald of Amity

SOC#65#N
FlyingWhen this creature enters, exile the top eight cards of your library. You may cast an Aura spell from among them without paying its mana cost. Then put the rest on the bottom of your library in a random order.Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of Auras you control.

[rare] rare

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[3][W] Combat Calligrapher

SOC#141#N
FlyingInklings can't attack you or planeswalkers you control.Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

[rare] rare

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Necroblossom Snarl

SOC#389#N
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.: Add or .

[rare] rare

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[3][W] Mangara, the Diplomat

SOC#155#N
LifelinkWhenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.Whenever an opponent casts their second spell each turn, draw a card.

[rare] rare

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[2][B][G][B][G] Eccentric Pestfinder // Turn Stones

SOC#46#N
TrampleAt the beginning of each end step, if you gained life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)For each opponent, you create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

[rare] rare

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[X][G] Kinetic Ooze

SOC#87#N
This creature enters with X +1/+1 counters on it.When this creature enters, destroy up to one target artifact or enchantment with mana value X or less. If X is 5 or more, you draw a card. If X is 10 or more, double the number of +1/+1 counters on any number of other target creatures.

[rare] rare

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[G] Gilded Goose

SOC#269#N
FlyingWhen this creature enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life."), : Create a Food token., Sacrifice a Food: Add one mana of any color.

[rare] rare

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[2][R] Spirit of Resilience

SOC#37#N
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.

[rare] rare

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[1][G][U] Zimone, Infinite Analyst

SOC#10#N
The first spell you cast with in its mana cost each turn costs less to cast for each +1/+1 counter on Zimone.Whenever you cast your first spell with in its mana cost each turn, put two +1/+1 counters on Zimone.

[mythic] mythic

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[7][R] Dance with Calamity

SOC#243#N
Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.

[rare] rare

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