Suspend 3—Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
As an additional cost to cast this spell, sacrifice a creature.Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.
Choose one —• Each opponent sacrifices a nontoken creature of their choice.• Each opponent sacrifices a creature token of their choice.• Each opponent sacrifices a planeswalker of their choice.
Target player mills three cards.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)