Tap target creature. If it's your turn, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)Draw a card.
Choose one —• Counter target spell unless its spell controller pays .• Destroy target enchantment.• Target creature has base power and toughness 5/5 until end of turn.
Choose one —• Counter target spell unless its spell controller pays .• Destroy target enchantment.• Target creature has base power and toughness 5/5 until end of turn.
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.
When you cast this spell while you control a creature, you may copy this spell.Each player sacrifices a creature of their choice. Each opponent loses 1 life and you gain 1 life.
When you cast this spell while you control a creature, you may copy this spell.Each player sacrifices a creature of their choice. Each opponent loses 1 life and you gain 1 life.
Lluwen enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Exile a creature card from your graveyard: Lluwen becomes prepared. Activate only as a sorcery.Create a 1/1 black and green Pest creature token with "Whenever ths creature attacks, you gain 1 life."
Choose one —• Discard your hand, then draw cards equal to the number of cards in target opponent's hand.• Discard your hand, then draw cards equal to the number of cards discarded this way.
Choose one —• Discard your hand, then draw cards equal to the number of cards in target opponent's hand.• Discard your hand, then draw cards equal to the number of cards discarded this way.
Choose one —• Destroy target artifact.• Glorious Decay deals 4 damage to target creature with flying.• Exile target card from a graveyard. Draw a card.
Choose one —• Destroy target artifact.• Glorious Decay deals 4 damage to target creature with flying.• Exile target card from a graveyard. Draw a card.
Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.
Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.
Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Jadzi enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)When Jadzi enters, draw two cards, then discard two cards.Create X 0/0 green and blue Fractal creature tokens, then put X +1/+1 counters on each Fractal you control.
Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.
Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.