Creatures you control with +1/+1 counters on them have trample., : Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control.
Creatures you control with +1/+1 counters on them have trample., : Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control.
VigilanceWhenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.Infusion — This creature gets +2/+0 as long as you gained life this turn.
VigilanceWhenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.Infusion — This creature gets +2/+0 as long as you gained life this turn.
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Return target creature card from your graveyard to your hand.
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Return target creature card from your graveyard to your hand.
Whenever you cast a spell you don't own, put a +1/+1 counter on each creature you control., Sacrifice another creature: Exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. Activate only as a sorcery.