Trample, reachConverge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 until end of turn for each color of mana spent to cast that spell.
Choose one —• Counter target spell unless its spell controller pays .• Destroy target enchantment.• Target creature has base power and toughness 5/5 until end of turn.
Choose one —• Counter target spell unless its spell controller pays .• Destroy target enchantment.• Target creature has base power and toughness 5/5 until end of turn.
Creatures you control with +1/+1 counters on them have trample., : Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control.
Creatures you control with +1/+1 counters on them have trample., : Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control.
VigilanceWhenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.Infusion — This creature gets +2/+0 as long as you gained life this turn.
VigilanceWhenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.Infusion — This creature gets +2/+0 as long as you gained life this turn.