Ward This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Create a 3/3 blue and red Elemental creature token with flying.
Ward This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Create a 3/3 blue and red Elemental creature token with flying.
Create two 2/2 red and white Spirit creature tokens. Then if this spell was cast from anywhere other than your hand, put a +1/+1 counter on each Spirit you control.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Converge — Create two 0/0 green and blue Fractal creature tokens. Put X +1/+1 counters on each of them and you gain X life, where X is the number of colors of mana spent to cast this spell.
Converge — Create two 0/0 green and blue Fractal creature tokens. Put X +1/+1 counters on each of them and you gain X life, where X is the number of colors of mana spent to cast this spell.
Whenever you cast a spell you don't own, put a +1/+1 counter on each creature you control., Sacrifice another creature: Exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. Activate only as a sorcery.
Whenever you cast a spell you don't own, put a +1/+1 counter on each creature you control., Sacrifice another creature: Exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. Activate only as a sorcery.
VigilanceRepartee — Whenever you cast an instant or sorcery spell that targets a creature, create a 1/1 white and black Inkling creature token with flying.