Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gets +1/+0 and gains lifelink until end of turn.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gets +1/+0 and gains lifelink until end of turn.
When this creature enters, choose up to one —• Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)• Target creature becomes unprepared.
When this creature enters, choose up to one —• Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)• Target creature becomes unprepared.
When this creature enters, it deals 3 damage to each opponent and you gain 3 life.When this creature dies, discard any number of cards, then draw that many cards plus one.
When this creature enters, it deals 3 damage to each opponent and you gain 3 life.When this creature dies, discard any number of cards, then draw that many cards plus one.
Whenever one or more tokens you control enter, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)One or two target creatures each get +2/+2 until end of turn.
Whenever one or more tokens you control enter, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)One or two target creatures each get +2/+2 until end of turn.