Infusion —When you cast this spell, copy it if you gained life this turn. You may choose new targets for the copy.Target creature gets +2/+4 until end of turn.
Infusion —When you cast this spell, copy it if you gained life this turn. You may choose new targets for the copy.Target creature gets +2/+4 until end of turn.
Whenever you gain life for the first time each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Each opponent loses 2 life.
Whenever you gain life for the first time each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Each opponent loses 2 life.
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
FlyingOpus — Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn. If five or more mana was spent to cast that spell, put three +1/+1 counters on this creature instead.
FlyingOpus — Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn. If five or more mana was spent to cast that spell, put three +1/+1 counters on this creature instead.
FlyingThis creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Draw two cards, then discard two cards.
FlyingThis creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Draw two cards, then discard two cards.
TrampleWhen this creature enters, tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
TrampleWhen this creature enters, tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)