If your opponent's Pokémon is Knocked Out by damage from this attack, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.During your next turn, this Pokémon can't use attacks.
If you have the same number of cards in your hand as your opponent, attacks used by this Pokémon do 80 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).During your next turn, this Pokémon can't use Flashing Bolt.
Search your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.Put this Pokémon and all attached cards into your hand.
Search your deck for up to 2 Basic Psychic Energy cards and attach them to this Pokémon. Then, shuffle your deck.This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.