Once during your turn, if this Pokémon is in the Active Spot, you may discard a Basic Water Energy card from your hand in order to use this Ability. Place 6 damage counters on 1 of your opponent's Pokémon.You may put a Water Energy attached to this Pokémon into your hand and have this attack do 80 more damage.
Heal 30 damage from each Pokémon (both yours and your opponent's).Search your deck for up to 4 Basic Psychic Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
Discard all Pokémon Tools and Special Energy from all of your opponent's Pokémon.Your opponent's Active Pokémon is now Poisoned. During Pokémon Checkup, place 16 damage counters on that Pokémon instead of 1.
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.This attack does 40 damage for each Energy attached to this Pokémon.