Chaos Rising
[Water] Mega Greninja ex
ME4-122
Once during your turn, if this Pokémon is in the Active Spot, you may discard a Basic Water Energy card from your hand in order to use this Ability. Place 6 damage counters on 1 of your opponent's Pokémon.You may put a Water Energy attached to this Pokémon into your hand and have this attack do 80 more damage.
Mega Hyper Rare
Chaos Rising
[Fire] Mega Pyroar ex
ME4-15
During your opponent's next turn, attacks used by the Defending Pokémon do 50 less damage (before applying Weakness and Resistance).This attack does 10 less damage for each damage counter on this Pokémon.
Double Rare
Chaos Rising
[Water] Keldeo
ME4-19
This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)Move an Energy from this Pokémon to 1 of your Benched Pokémon.
Rare
Chaos Rising
[Grass] Kakuna
ME4-2
This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).
Common
Chaos Rising