MARVEL SUPER HEROES
[G][U] The Astonishing Ant-Man - Foil
MSH#204#F
Whenever you draw a card, put a +1/+1 counter on The Astonishing Ant-Man., , Remove any number of +1/+1 counters from The Astonishing Ant-Man: Create that many 1/1 green Insect creature tokens.
[rare] rare
Marvel Super Heroes
[2][U][U] Kang the Conqueror
MSH#62#N
FlyingPower-up — : Put a +1/+1 counter on Kang. Take an extra turn after this one. During that turn, power-up abilities can't be activated. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
[mythic] mythic
Marvel Super Heroes
[1][W] Super-Soldier Serum
MSH#38#N
Enchant creatureEnchanted creature gets +2/+2, has first strike and vigilance, and is a legendary Soldier in addition to its other types.Whenever enchanted creature attacks or blocks, attach any number of target Equipment you control to it.
[rare] rare
Marvel Super Heroes
[1][R] Hawkeye, Master Marksman
MSH#367#N
First strike, reachTrick Arrows — Whenever Hawkeye becomes tapped, you may pay up to three times. When you do, choose up to that many.• Net — Target creature can't block this turn.• Explosive — Hawkeye deals 2 damage to target player.• Boomerang — Discard a card, then draw a card.
[rare] rare
Marvel Super Heroes
[2][R][W] Daredevil, Man Without Fear - Foil
MSH#432#F
Vigilance, hasteRadar Sense — You may look at the top card of your library any time.Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn.
[rare] rare
Marvel Super Heroes
[2][U] Ms. Marvel, Kamala Khan - Foil
MSH#361#F
Vigilance, reachYou have no maximum hand size.Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."
[rare] rare
Marvel Super Heroes
[R] Quicksilver, Brash Blur
MSH#412#N
If Quicksilver, Brash Blur is in your opening hand, you may begin the game with him on the battlefield.HastePower-up — : Put a +1/+1 counter and a double strike counter on Quicksilver. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
[rare] rare
Marvel Super Heroes
[2][U][R] Armor Wars - Foil
MSH#305#F
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — You may draw a card for each artifact you control. If you do, each opponent draws a card.II — Artifact spells you cast this turn cost less to cast.III — This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
[rare] rare
Marvel Super Heroes