You may activate abilities of creatures you control as though those creatures had haste.: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Whenever another nontoken artifact you control enters, you may pay . If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.
MenaceWhenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.
You may activate abilities of creatures you control as though those creatures had haste.: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.
Ward Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.
First strikeCaptain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.)As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
FlyingNamor's power is equal to the number of Merfolk you control.Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.
MenaceWhenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.
When this Equipment enters, attach it to target creature you control.Equipped creature gets +2/+1 and has flying.: If this Equipment isn't a creature, it becomes a 0/0 Construct Hero artifact creature with flying and "This creature gets +1/+1 for each artifact you control" until end of turn.Equip
Ward Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token.I LOVE Squirrels! — : Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
FlyingNamor's power is equal to the number of Merfolk you control.Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.
Flying, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.): Transform Monica Rambeau. Activate only as a sorcery.Flying, hexproof, prowessWhenever you cast a noncreature spell, put a +1/+1 counter on each other creature you control.
, : Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.: Transform Tony Stark. Activate only as a sorcery.Flying, hasteAt the beginning of combat on your turn, you may put an artifact card from your hand onto the battlefield. If...
FlyingNamor's power is equal to the number of Merfolk you control.Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens.
Deathtouch, lifelinkPower-up — : Put two +1/+1 counters on Thanos. Choose odd or even. Destroy each other creature with mana value of the chosen quality. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn. Zero is even.)
Flying, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.): Transform Monica Rambeau. Activate only as a sorcery.Flying, hexproof, prowessWhenever you cast a noncreature spell, put a +1/+1 counter on each other creature you control.
First strikeCaptain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.)As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
Flying, lifelinkMental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)Designed Only for Killing — Creatures your opponents control get -1/-1.
MenaceWhenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.
FlashFlying, lifelinkPower-up — : Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
FlashFlying, lifelinkPower-up — : Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
First strikeCaptain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.)As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
, : Draw X cards. Activate only as a sorcery.: Transform Bruce Banner. Activate only as a sorcery.Reach, trampleEnrage — Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he's attacking, untap him and there is an additional combat phase after this phase.
, : Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.: Transform Tony Stark. Activate only as a sorcery.Flying, hasteAt the beginning of combat on your turn, you may put an artifact card from your hand onto the battlefield. If...
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token.I LOVE Squirrels! — : Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
FlashHeroes you control get +2/+2.At the beginning of each end step, if you attacked with a Hero this turn or a Hero entered the battlefield under your control this turn, draw a card.
Flying, lifelinkMental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)Designed Only for Killing — Creatures your opponents control get -1/-1.
When this Equipment enters, attach it to target creature you control.Equipped creature gets +2/+1 and has flying.: If this Equipment isn't a creature, it becomes a 0/0 Construct Hero artifact creature with flying and "This creature gets +1/+1 for each artifact you control" until end of turn.Equip
Deathtouch, lifelinkPower-up — : Put two +1/+1 counters on Thanos. Choose odd or even. Destroy each other creature with mana value of the chosen quality. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn. Zero is even.)