FlyingWhenever you cast an instant or sorcery spell that targets an artifact or land, copy that spell. You may choose new targets for the copy. Put two +1/+1 counters on Fin Fang Foom.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Scry 2.II — You may put a Hero creature card with mana value 3 or less from your hand onto the battlefield. If you don't, draw a card.III — Put a +1/+1 counter on each creature you control.
Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample.Whenever an artifact you control enters, draw a card. This ability triggers only once each turn.
FlashFlyingWhen this Vehicle enters, exile up to one target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.Crew 1
Enchant creature you controlWhen this Aura enters, exile up to one target creature other than enchanted creature until this Aura leaves the battlefield. Enchanted creature becomes a copy of that creature until this Aura leaves the battlefield.Enchanted creature has ward .
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Scry 2.II — You may put a Hero creature card with mana value 3 or less from your hand onto the battlefield. If you don't, draw a card.III — Put a +1/+1 counter on each creature you control.
Creatures you control with +1/+1 counters on them have trample.At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Sneak (You may cast this spell for if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.)When Elektra enters, destroy target creature an opponent controls with power 3 or less.
Vigilance, reachYou have no maximum hand size.Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — You may draw a card for each artifact you control. If you do, each opponent draws a card.II — Artifact spells you cast this turn cost less to cast.III — This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
Search your library and/or graveyard for an artifact creature card with mana value X or less and put it onto the battlefield with X additional +1/+1 counters on it. If X is 4 or greater, it gains haste until end of turn. If you search your library this way, shuffle.