, : Create a tapped 2/1 black Villain creature token with menace. Activate only if there are two or more creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
FlashFlyingWhen this Vehicle enters, exile up to one target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.Crew 1
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)Choose one. If this spell was cast using teamwork, choose both instead.• Destroy target noncreature artifact.• Target creature you control deals damage equal to its power to target creature an opponent controls.
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)Choose one. If this spell was cast using teamwork, choose both instead.• Destroy target noncreature artifact.• Target creature you control deals damage equal to its power to target creature an opponent controls.
Power-up — : Put a +1/+1 counter on this creature and draw two cards. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Power-up — : Put a +1/+1 counter on this creature and draw two cards. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)