When this enchantment enters, draw a card.You may pay rather than pay the power-up cost of the first power-up ability you activate during each of your turns.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Tap up to one target creature. It doesn't untap during its controller's untap step for as long as this Saga remains on the battlefield.II — Draw two cards.III — You may put an artifact card with mana value 5 or less from your hand onto the battlefield.
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)One or two target creatures each get +2/+1 until end of turn. If this spell was cast using teamwork, draw a card.
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.)One or two target creatures each get +2/+1 until end of turn. If this spell was cast using teamwork, draw a card.
Flying (This creature can't be blocked except by creatures with flying or reach.)When this creature enters, put a +1/+1 counter on target creature you control.
Flying (This creature can't be blocked except by creatures with flying or reach.)When this creature enters, put a +1/+1 counter on target creature you control.