As an additional cost to cast this spell, sacrifice a creature or discard a card.Destroy target creature. Minion Missile deals 2 damage to that creature's controller.
As an additional cost to cast this spell, sacrifice a creature or discard a card.Destroy target creature. Minion Missile deals 2 damage to that creature's controller.
Flying (This creature can't be blocked except by creatures with flying or reach.)When The Wasp enters, she deals 4 damage to target tapped creature an opponent controls.
Vigilance (Attacking doesn't cause this creature to tap.)When Doctor Jane Foster enters, return target creature card with mana value 3 or less from your graveyard to your hand. If you gained life this turn, return that card to the battlefield instead.
Vigilance (Attacking doesn't cause this creature to tap.)When Doctor Jane Foster enters, return target creature card with mana value 3 or less from your graveyard to your hand. If you gained life this turn, return that card to the battlefield instead.
FlashFlyingWhen The Wasp enters, target Hero gains hexproof until end of turn.Whenever The Wasp attacks, tap target creature defending player controls.
Flying, lifelinkBattalion — Whenever Falcon and at least two other creatures attack, put a +1/+1 counter on him and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Flying, lifelinkBattalion — Whenever Falcon and at least two other creatures attack, put a +1/+1 counter on him and scry 1. (Look at the top card of your library. You may put that card on the bottom.)