FlyingThis Vehicle enters with X +1/+1 counters on it.Whenever this Vehicle enters or attacks, create a number of 1/1 white Soldier creature tokens equal to the number of +1/+1 counters on it.Crew 2
TrampleWhenever Killmonger attacks, he gets +1/+0 until end of turn for each artifact defending player controls.Whenever Killmonger deals combat damage to a player, that player sacrifices an artifact of their choice and you create a Treasure token.
Choose target creature you control. Until end of turn, all damage that would be dealt to you and creatures you control is dealt to the chosen creature instead (if it's still on the battlefield). When that creature dies this turn, put its counters on up to one target creature you control and draw a card.
MenaceWhenever you sacrifice Kingpin or another creature, create two Treasure tokens. This ability triggers only once each turn. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
At the beginning of your first main phase, add four mana in any combination of colors.Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a permanent spell becomes a token.)
: Add ., : Create a tapped Vibranium token. (It's an artifact with indestructible and ": Add . This mana can't be spent to cast a nonartifact spell."), : Draw a card.
As this artifact enters, choose a creature type.Whenever you cast a spell of the chosen type, put a charge counter on this artifact.Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
TrampleHulk enters with a +1/+1 counter on him.At the beginning of your upkeep, double the number of +1/+1 counters on each Gamma creature you control.
Enchant creatureWhen enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.
Up to four target permanents you control gain indestructible until end of turn.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
First strikeWhenever you draw a card, put a +1/+1 counter on Shang-Chi.When the tenth +1/+1 counter is put on Shang-Chi, you draw five cards and gain 5 life.
: Add ., : Create a tapped Vibranium token. (It's an artifact with indestructible and ": Add . This mana can't be spent to cast a nonartifact spell."), : Draw a card.
FlashWhen this Equipment enters, attach it to target creature you control.Equipped creature gets +3/+0 and has trample and "Whenever this creature deals combat damage to a player, draw a card."Equip