Whenever a creature you control that entered this turn attacks, exile the top card of your library.You may play cards exiled with this enchantment as long as you attacked this turn.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Draw cards equal to the number of cards in target opponent's hand.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
DeathtouchWhenever you play a card from exile, Klaw gains indestructible until end of turn.Whenever Klaw deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play it for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
Whenever Typhoid Mary attacks, choose one at random. If you discarded a card this turn, you choose one instead.• Mary — Create a Treasure token.• Typhoid Mary — Draw a card.• Bloody Mary — Each opponent loses 2 life and you gain 2 life.
At the beginning of your first main phase, add four mana in any combination of colors.Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a permanent spell becomes a token.)
Up to four target permanents you control gain indestructible until end of turn.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)