Protection from planeswalkers and from WizardsGreensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
The "legend rule" doesn't apply to tokens you control.Whenever another nontoken legendary permanent you control enters, you may pay . If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
Protection from planeswalkers and from WizardsGreensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."Equip
The "legend rule" doesn't apply to tokens you control.Whenever another nontoken legendary permanent you control enters, you may pay . If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
Protection from planeswalkers and from WizardsGreensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."Equip
Protection from planeswalkers and from WizardsGreensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.