At the beginning of your first main phase, add .Easy Pickings deals 1 damage to each creature your opponents control. (Then exile this card. You may cast the creature later from exile.)
Each creature you control with a +1/+1 counter on it has menace. (It can't be blocked except by two or more creatures.)Amass Goblins 2. (Then exile this card. You may cast the creature later from exile.)
Each creature you control with a +1/+1 counter on it has menace. (It can't be blocked except by two or more creatures.)Amass Goblins 2. (Then exile this card. You may cast the creature later from exile.)
You draw a card and lose 1 life.Amass Goblins 2. (Put two +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
You draw a card and lose 1 life.Amass Goblins 2. (Put two +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Bilbo can't be blocked.Whenever Bilbo deals combat damage to a player, draw a card, then discard a card.Exchange control of two target nonland permanents that share a card type. (Then exile this card. You may cast the creature later from exile.)
Bilbo can't be blocked.Whenever Bilbo deals combat damage to a player, draw a card, then discard a card.Exchange control of two target nonland permanents that share a card type. (Then exile this card. You may cast the creature later from exile.)
When this Equipment enters, attach it to target Dwarf you control.Equipped creature gets +2/+2 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this Equipment enters, attach it to target Dwarf you control.Equipped creature gets +2/+2 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever Galion attacks, choose up to one other target creature you control. Its base power and toughness become equal to Galion's power and toughness until end of turn.
Whenever Galion attacks, choose up to one other target creature you control. Its base power and toughness become equal to Galion's power and toughness until end of turn.