Creatures you control get +1/+1.At the beginning of your end step, draw a card.Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the artifact later from exile.)
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
TrampleWhen Thorin enters, attach any number of target Equipment you control to target creature you control. When one or more Equipment become attached to that creature this way, that creature deals damage equal to its power to up to one target creature.
Whenever you cast a creature spell, put X +1/+1 counters on target creature you control, where X is that spell's mana value.Landfall — Whenever a land you control enters, create a 2/2 green Bear creature token.
Reach, vigilanceIf you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Flying, hasteWhenever Smaug attacks, he deals damage equal to the number of Treasures you control to any target.At the beginning of your upkeep, create a Treasure token.
Creatures you control get +1/+1.At the beginning of your end step, draw a card.Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle. (Then exile this card. You may cast the artifact later from exile.)
As Gollum enters, choose odd or even. (Zero is even.)Whenever an opponent casts a spell with mana value of the chosen quality, choose one that hasn't been chosen —• Put a +1/+1 counter on Gollum.• Each opponent loses 2 life and you gain 2 life.• Draw a card.
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)