, Pay 1 life: Add or ., : Mount Doom deals 1 damage to each opponent., , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.Equip
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.Equip
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.Whenever you cast a blue spell, scry 2.Whenever you cast a red spell, Aragorn deals 3 damage to target opponent.Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
When Sauron enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
Minas Tirith enters tapped unless you control a legendary creature.: Add ., : Draw a card. Activate only if you attacked with two or more creatures this turn.
During your turn, equipped creature has hexproof and can't be blocked.Whenever equipped creature attacks alone, you draw a card and you lose 1 life.Equip Halfling (: Attach to target Halfling you control. Equip only as a sorcery.)Equip (: Attach to target creature you control. Equip only as a sorcery.)