+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.+1: Add .−3: Chandra deals 4 damage to target creature.−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.+1: Add .−3: Chandra deals 4 damage to target creature.−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
: Add .: This land becomes a copy of target creature you control until end of turn. The "legend rule" doesn't apply to permanents you control this turn.
DeathtouchThis creature enters prepared.Whenever this creature deals combat damage to a player, return target land card from your graveyard to your hand.Search your library for a land card, put it into your graveyard, then shuffle.
Exile all creatures. Empower Jace X, where X is the number of creatures exiled this way. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Exile all creatures. Empower Jace X, where X is the number of creatures exiled this way. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")