Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .): This creature gets +4/+4 and gains trample until end of turn.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .): This creature gets +4/+4 and gains trample until end of turn.
When this creature enters, create a Heartwood token. (It's a red and green artifact with ": Add or ."), Sacrifice another artifact: Put a +1/+1 counter on this creature. It gains your choice of trample, hexproof, or haste until end of turn.
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Create a Heartwood token. (It's a red and green artifact with ": Add or .")
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Create a Heartwood token. (It's a red and green artifact with ": Add or .")
Return target creature or planeswalker card with mana value 6 or less from your graveyard to the battlefield.Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.")
Return target creature or planeswalker card with mana value 6 or less from your graveyard to the battlefield.Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[-1]: Surveil 1" and "[-3]: Draw a card.")
FlashWhen Yuriko enters, choose one —• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
FlashWhen Yuriko enters, choose one —• Target creature gets -X/-0 until end of turn, where X is the number of cards in your graveyard.• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Menace (This creature can't be blocked except by two or more creatures.), Exile another creature card from your graveyard: Return this card from your graveyard to the battlefield tapped with a +1/+1 counter on her.
Menace (This creature can't be blocked except by two or more creatures.), Exile another creature card from your graveyard: Return this card from your graveyard to the battlefield tapped with a +1/+1 counter on her.
If Loot's power is negative, he assigns combat damage as though his power were positive.Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.
If Loot's power is negative, he assigns combat damage as though his power were positive.Threshold — Sacrifice another creature or planeswalker: Loot gets -2/-0 until end of turn. Activate only if there are seven or more cards in your graveyard.