HasteWhen this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
HasteWhen this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
When you cast this spell, untap all lands you control.Flying, trampleWard—Sacrifice three permanents., Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
When you cast this spell, untap all lands you control.Flying, trampleWard—Sacrifice three permanents., Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
When you cast this spell, untap all lands you control.Flying, trampleWard—Sacrifice three permanents., Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
When you cast this spell, untap all lands you control.Flying, trampleWard—Sacrifice three permanents., Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
When you cast this spell, untap all lands you control.Flying, trampleWard—Sacrifice three permanents., Exile this card from your hand: Target land gains ": Add " until this card is cast from exile. You may cast this card for as long as it remains exiled.
At the beginning of each end step, if three or more creatures died this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Target player draws three cards and loses 3 life.