When this creature enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
When this creature enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
When Yoshimaru enters, another target creature you control fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.): Put a +1/+1 counter on target nonlegendary creature.
When Yoshimaru enters, another target creature you control fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.): Put a +1/+1 counter on target nonlegendary creature.
Choose one —• Target creature you control deals damage equal to its power to target creature or planeswalker an opponent controls.• Target planeswalker you control deals damage equal to its loyalty to target creature or planeswalker an opponent controls.
Choose one —• Target creature you control deals damage equal to its power to target creature or planeswalker an opponent controls.• Target planeswalker you control deals damage equal to its loyalty to target creature or planeswalker an opponent controls.
When Way of the Pyromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")Planeswalkers you control have "[+1]: Add ."
Whenever you cast a prepared spell, copy it. You may choose new targets for the copy., : Each creature you control becomes prepared. (Only creatures with prepare spells can become prepared.)
When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library.Whenever you cast your first noncreature spell each turn, empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]:...
When this enchantment enters, the owner of up to one other target nonland permanent puts it on their choice of the top or bottom of their library.Whenever you cast your first noncreature spell each turn, empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]:...
Awaken the Inferno deals 6 damage to target creature or planeswalker an opponent controls. Put a +1/+1 counter on up to one target creature you control.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Awaken the Inferno deals 6 damage to target creature or planeswalker an opponent controls. Put a +1/+1 counter on up to one target creature you control.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
When this Equipment enters, it deals 3 damage to any target and you gain 3 life.Equipped creature gets +2/+1.Equip . This ability costs less to activate for each +1/+1 counter on the creature it targets.