Reality Fracture
[3][G] Titanbones, Towering Heart - Foil
FRA#266#F
ReachWhenever you gain life, put two +1/+1 counters on Titanbones.When you discard this card, you gain 3 life.
[uncommon] uncommon
Reality Fracture
[2][R] Command the Stage - Foil
FRA#77#F
Create a 2/2 colorless Wizard Soldier creature token named Cadet, then put a +1/+1 counter on each other Wizard token you control.At the beginning of each upkeep, if an opponent was dealt noncombat damage last turn, return this card from your graveyard to your hand.
[uncommon] uncommon
Reality Fracture
[G] Flourishing Grapple
FRA#102#N
Target creature or planeswalker an opponent controls that's red or white loses all abilities until end of turn. Target creature you control deals damage equal to its power to that permanent.
[uncommon] uncommon
Reality Fracture
[R] Marwyn, the Clearcutter - Foil
FRA#249#F
, , Sacrifice an artifact or land: Draw a card.
[uncommon] uncommon
Reality Fracture
[1][G] Something Worth Saving
FRA#114#N
Mill four cards. You may put a permanent card from among them into your hand. You gain 1 life. (To mill four cards, put the top four cards of your library into your graveyard.)
[common] common
Reality Fracture
[3][R][R][G][G] "How to Go X-0 at Prerelease"
FRA#127#N
TrampleWhen this creature enters, choose two —• This creature deals 4 damage to target creature or planeswalker.• Create a 2/2 colorless Wizard Soldier creature token named Cadet.• Draw a card.
[uncommon] uncommon
Reality Fracture
[3][B] Teyo, Diamondblade Mage
FRA#306#N
FlashWhen Teyo enters, target permanent you control gains deathtouch until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker.
[uncommon] uncommon
Reality Fracture