Whenever you activate a loyalty ability, create a 2/2 colorless Wizard Soldier creature token named Cadet.+1: Creatures you control get +1/+0 and gain haste until end of turn.−2: Discard your hand, then draw a card for each creature you control.−3: Ajani deals 4 damage to each creature except for tokens you control.
Exile all creatures. Empower Jace X, where X is the number of creatures exiled this way. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Exile all creatures. Empower Jace X, where X is the number of creatures exiled this way. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
FlyingWhen Uldaros Theorix enters, if you cast him, exile up to one target nonland card of each card type from your graveyard. Copy those cards. You may cast any number of spells with total mana value 6 or less from among the copies without paying their mana costs. (Permanent spells cast this way become tokens.)
If a creature an opponent controls would die, exile it instead.+2: Up to one target creature gets -4/-1 until your next turn.−2: Each player sacrifices a creature of their choice. If you sacrificed a creature this way, create a 4/4 green Beast creature token with trample.−3: Each opponent discards two cards. For each opponent who didn't discard two...
Exile all creatures. Empower Jace X, where X is the number of creatures exiled this way. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, draw a card.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, draw a card.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, draw a card.
You may reveal exactly two cards you own with different names from outside the game. An opponent chooses one of them. You put that card into your hand.
At the beginning of each player's upkeep, you create a 3/3 green Forest Tentacle land creature token. (It has ": Add ." It's affected by summoning sickness until your next turn.)
Flying, prowessThis creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)Each player may discard their hand and draw seven cards.
+1: Empower Jace X, where X is the number of Islands you control.−3: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -5/-0 until end of turn.0: Exile all but the bottom card of each opponent's library. Activate only if there are twenty-five or more loyalty counters among Jaces you control.
You may reveal exactly two cards you own with different names from outside the game. An opponent chooses one of them. You put that card into your hand.