When Yoshimaru enters, another target creature you control fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.): Put a +1/+1 counter on target nonlegendary creature.
Choose one —• Target creature you control deals damage equal to its power to target creature or planeswalker an opponent controls.• Target planeswalker you control deals damage equal to its loyalty to target creature or planeswalker an opponent controls.
Awaken the Inferno deals 6 damage to target creature or planeswalker an opponent controls. Put a +1/+1 counter on up to one target creature you control.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Awaken the Inferno deals 6 damage to target creature or planeswalker an opponent controls. Put a +1/+1 counter on up to one target creature you control.Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
When this Equipment enters, it deals 3 damage to any target and you gain 3 life.Equipped creature gets +2/+1.Equip . This ability costs less to activate for each +1/+1 counter on the creature it targets.