When Lore enters, choose one —• Target creature gets +1/+0 until end of turn and can't be blocked this turn.• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Landfall — Whenever a land you control enters, create a 2/2 red and green Worm creature token with "This token can't block.": Creatures you control get +2/+0 until end of turn.
When this creature enters, return target permanent card from your graveyard to your hand.Whenever a card leaves your graveyard, create a 3/3 colorless Illusion artifact creature token. This ability triggers only once each turn.
LifelinkWhen Zero enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.
Strange new worlds — When Ensign Chekov enters, each opponent exiles the top X cards of their library, where X is the number of differently named lands you control. For each opponent, choose a land card that player owns exiled this way. You may play the chosen cards for as long as they remain exiled.
MenaceWhenever you face a dilemma, you may pay . If you do, return this card from your graveyard to your hand. (You face a dilemma as you choose one or more modes for a spell or ability.)
FlyingWhenever V'Ger enters or attacks, choose one —• Look at target opponent's hand, then draw a card.• Creatures your opponents control get -1/-0 until your next turn.
Whenever a nontoken artifact you control enters, put a quest counter on this enchantment. Create a 1/1 colorless Borg artifact creature token. If this enchantment has six or more quest counters on it, create two of those tokens instead.
Whenever a nontoken artifact you control enters, put a quest counter on this enchantment. Create a 1/1 colorless Borg artifact creature token. If this enchantment has six or more quest counters on it, create two of those tokens instead.
FlyingWhen this creature enters, exile target creature card with mana value 3 or less from your graveyard. Create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.Whenever one or more cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Whenever a nontoken artifact you control enters, put a quest counter on this enchantment. Create a 1/1 colorless Borg artifact creature token. If this enchantment has six or more quest counters on it, create two of those tokens instead.
: Add ., , Sacrifice this land: Mill four cards. You may put a permanent card from among them into your hand. Create a tapped Planet land token named New Planet with ": Add one mana of any color."
TrampleLandfall — Whenever a land you control enters, Captain Burnham deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, put a +1/+1 counter on Captain Burnham.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Exile up to one target nontoken artifact or creature.II — Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")III — Return the exiled card to the battlefield under its owner's control. You gain 2 life.
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of target creature you control, except it isn't legendary. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
First strikeReckless Behavior — Whenever Beckett Mariner becomes tapped, put a promotion counter on her. Then if there are three or more promotion counters on her, remove those counters and she deals 2 damage to each opponent.
Strange new worlds — When Ensign Chekov enters, each opponent exiles the top X cards of their library, where X is the number of differently named lands you control. For each opponent, choose a land card that player owns exiled this way. You may play the chosen cards for as long as they remain exiled.
Whenever a nontoken artifact you control enters, put a quest counter on this enchantment. Create a 1/1 colorless Borg artifact creature token. If this enchantment has six or more quest counters on it, create two of those tokens instead.
Whenever a nontoken artifact you control enters, put a quest counter on this enchantment. Create a 1/1 colorless Borg artifact creature token. If this enchantment has six or more quest counters on it, create two of those tokens instead.
FlyingWhen this creature enters, choose one —• Target creature gets +1/+1 until end of turn.• Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
When Sylvia Tilly enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)At the beginning of combat on your turn, you may pay and exile a card from your graveyard. When you do, put a +1/+1 counter on target creature.