When this creature enters, create a 3/3 colorless Illusion artifact creature token.If one or more tokens would be created under your control, that many 3/3 colorless Illusion artifact creature tokens are created instead.
At the beginning of your end step, create a 1/1 red Officer creature token for each dilemma you've faced this turn., : Exile the top five cards of your library. You may cast any number of spells with mana value less than or equal to the number of Officers you control from among those cards without paying their mana costs.
When this creature enters, create a 3/3 colorless Illusion artifact creature token.If one or more tokens would be created under your control, that many 3/3 colorless Illusion artifact creature tokens are created instead.
You may choose not to untap Lwaxana Troi during your untap step., : Choose another target creature you control. For as long as Lwaxana Troi remains tapped, if a triggered ability of that creature triggers, that ability triggers an additional time.
At the beginning of combat on your turn, reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice those lands at the beginning of your next end step.
HasteWhen Tasha Yar dies, exile the top card of your library. Until the end of your next turn, you may play that card., Exile this card from your graveyard: Create a token that's a copy of this card. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
HasteWhen Tasha Yar dies, exile the top card of your library. Until the end of your next turn, you may play that card., Exile this card from your graveyard: Create a token that's a copy of this card. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
This land enters tapped unless you control two or more other lands.When this land enters untapped, choose one —• Target creature gains flying until end of turn.• Surveil 1.: Add .
At the beginning of combat on your turn, reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice those lands at the beginning of your next end step.
This land enters tapped unless you control two or more other lands.When this land enters untapped, choose one —• Target creature gains flying until end of turn.• Surveil 1.: Add .
When this artifact enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life."), : Create a tapped token that's a copy of target token you control.
HasteWhen Tasha Yar dies, exile the top card of your library. Until the end of your next turn, you may play that card., Exile this card from your graveyard: Create a token that's a copy of this card. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.