Vigilance, ward At the beginning of each end step, if you faced a dilemma this turn, target opponent exiles cards from the top of their library until they exile a nonland card. You may cast that card without paying its mana cost. (You face a dilemma as you choose one or more modes for a spell or ability.)
Whenever U.S.S. Discovery enters or attacks, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)Station6+ | Flying
TrampleIf a creature you control would enter while you control an attacking creature, instead it enters tapped and attacking.Whenever another creature you control enters, it gets +1/+1 until end of turn.
Strange new worlds — All creatures get -X/-X until end of turn, where X is the number of differently named lands you control. If X is 6 or more, create two 2/1 red Klingon Warrior creature tokens with haste.
Strange new worlds — Captain Pike's power and toughness are each equal to the number of differently named lands you control.You may look at the top card of your library any time.You may play lands from the top of your library.
Strange new worlds — Captain Pike's power and toughness are each equal to the number of differently named lands you control.You may look at the top card of your library any time.You may play lands from the top of your library.
When Miles O'Brien enters, return up to one other target creature or artifact you control to its owner's hand.At the beginning of each end step, if a permanent was returned to your hand from the battlefield this turn, draw a card.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — All artifacts and creatures phase out. Create a 0/1 white Human creature token with "Permanents can't phase in." (Treat phased-out permanents and anything attached to them as though they don't exist.)II — You draw two cards and each player loses 2 life.III —...