When this Spacecraft enters, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)6+ | Flying
When this Spacecraft enters, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)6+ | Flying
Enchant creatureEnchanted creature gets -4/-0, can't block, and is a Salamander. (It loses all other creature types.)Threshold — At the beginning of each upkeep, if there are seven or more cards in your graveyard, exile enchanted creature.
Transporter Malfunction deals 3 damage to any target.Beam me up (You may cast this card from your graveyard for if you also return a creature you control to its owner's hand. Then exile this spell.)
This spell costs less to cast if it targets an attacking creature.Target creature or Spacecraft's owner puts it on their choice of the top or bottom of their library.
This spell costs less to cast if it targets an attacking creature.Target creature or Spacecraft's owner puts it on their choice of the top or bottom of their library.
Flying, vigilanceWhenever you face a dilemma, put a +1/+1 counter on this creature. (You face a dilemma as you choose one or more modes for a spell or ability.)
Flying, vigilanceWhenever you face a dilemma, put a +1/+1 counter on this creature. (You face a dilemma as you choose one or more modes for a spell or ability.)
When this Equipment enters, target creature an opponent controls gets -2/-2 until end of turn.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this Equipment enters, target creature an opponent controls gets -2/-2 until end of turn.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)