At the beginning of your upkeep, choose one that hasn't been chosen —• Hail — Return up to one target creature an opponent controls with mana value 3 or less to its owner's hand.• Sensors — Draw two cards.• Transport — Create two 1/1 red Officer creature tokens.• Abandon Ship — You lose the game.
Whenever a player casts a noncreature spell, put a +1/+1 counter on Lieutenant Commander Data., Remove three counters from among creatures you control: Draw a card.
: Add .Federation — , : Choose a color. Add an amount of mana of that color equal to the number of creature types among non-Borg creatures you control.
: Add .Federation — , : Choose a color. Add an amount of mana of that color equal to the number of creature types among non-Borg creatures you control.
TrampleIf a creature you control would enter while you control an attacking creature, instead it enters tapped and attacking.Whenever another creature you control enters, it gets +1/+1 until end of turn.
TrampleIf a creature you control would enter while you control an attacking creature, instead it enters tapped and attacking.Whenever another creature you control enters, it gets +1/+1 until end of turn.
Strange new worlds — When this creature enters, create X 1/1 red Officer creature tokens, where X is the number of differently named lands you control.Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
LifelinkWhen this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
FlashWhen Wesley Crusher enters, choose two —• Counter target noncreature spell unless its controller pays .• Return target creature with mana value 2 or less to its owner's hand.• Target creature can't be blocked this turn.• Target player draws two cards, then discards two cards.
LifelinkWhen this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
Strange new worlds — When this creature enters, create X 1/1 red Officer creature tokens, where X is the number of differently named lands you control.Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
FlashWhen Wesley Crusher enters, choose two —• Counter target noncreature spell unless its controller pays .• Return target creature with mana value 2 or less to its owner's hand.• Target creature can't be blocked this turn.• Target player draws two cards, then discards two cards.
FlashWhen Wesley Crusher enters, choose two —• Counter target noncreature spell unless its controller pays .• Return target creature with mana value 2 or less to its owner's hand.• Target creature can't be blocked this turn.• Target player draws two cards, then discards two cards.
Strange new worlds — When this creature enters, create X 1/1 red Officer creature tokens, where X is the number of differently named lands you control.Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
You don't lose the game for having 0 or less life.At the beginning of your end step, you lose 3 life and draw a card. Then if your life total is 0 or less, create ten 1/1 red Officer creature tokens.
You don't lose the game for having 0 or less life.At the beginning of your end step, you lose 3 life and draw a card. Then if your life total is 0 or less, create ten 1/1 red Officer creature tokens.