LifelinkWhen this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
LifelinkWhen this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
TrampleIf a creature you control would enter while you control an attacking creature, instead it enters tapped and attacking.Whenever another creature you control enters, it gets +1/+1 until end of turn.
TrampleIf a creature you control would enter while you control an attacking creature, instead it enters tapped and attacking.Whenever another creature you control enters, it gets +1/+1 until end of turn.
You don't lose the game for having 0 or less life.At the beginning of your end step, you lose 3 life and draw a card. Then if your life total is 0 or less, create ten 1/1 red Officer creature tokens.
Ward When U.S.S. Enterprise-A enters, create three 1/1 red Officer creature tokens.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)6+ | Flying, lifelink
LifelinkWhen this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
LifelinkWhen this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.