When Grilka enters, gain control of target creature an opponent controls until end of turn. Untap it. Until end of turn, it gains trample, haste, and "Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens."
Strange new worlds — When Christine Chapel enters, you gain life equal to the number of differently named lands you control.Whenever you gain life, put two +1/+1 counters on Christine Chapel.
Kicker (You may pay an additional as you cast this spell.)DeathtouchWhen this creature enters, if it was kicked, other creatures you control gain deathtouch until end of turn.
MenaceBattlefront — Whenever this creature attacks, goad up to X target creatures, where X is the number of opponents you attacked this turn. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)FlyingBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
This creature enters with two charge counters on it., Remove a counter from this creature: Choose one —• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.• Draw a card.
Klingon spells and Warrior spells you cast cost less to cast.Whenever another Klingon or Warrior you control enters, this creature deals 1 damage to each opponent.
Vigilance, haste: Each player reveals the top card of their library, then draws a card. Alexander deals X damage to a random opponent, where X is the greatest mana value among cards revealed this way.
Vigilance, haste: Each player reveals the top card of their library, then draws a card. Alexander deals X damage to a random opponent, where X is the greatest mana value among cards revealed this way.
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)FlyingBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Battlefront — Whenever you attack, put a +1/+1 counter on each of up to X target creatures you control, where X is the number of opponents you attacked this turn.