, : Put two charge counters on target artifact., : Target creature you control can't be blocked this turn., : Draw a card. You may put a land card from your hand onto the battlefield tapped.
FlashWhen U.S.S. Defiant enters, it and up to one target creature you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)Station8+ | Flying
Seek out — Whenever you draw your second card each turn, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact spells you cast have replicate . (Whenever you cast an artifact spell, copy it for each time you paid its replicate cost. Each copy becomes a token.)
Each opponent reveals cards from the top of their library until they reveal a creature card. Assimilate one of the creature cards revealed this way. Then each opponent puts the other cards they revealed this way on the bottom of their library in a random order. (To assimilate a card, put it onto the battlefield under your control with a +1/+1 counter....
Landfall — Whenever a land you control enters, exile up to one other target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Vigilance, haste: Each player reveals the top card of their library, then draws a card. Alexander deals X damage to a random opponent, where X is the greatest mana value among cards revealed this way.
Vigilance: Target opponent whose turn it is may cast a spell from their hand without paying its mana cost. If they do, you copy that spell. You may choose new targets for the copy. If they don't, you draw a card.
Reach (This creature can block creatures with flying.)You may play lands from your graveyard.If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)FlyingBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
FlyingWhenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn, then create a token that's a copy of this creature.