Seek out — Whenever you draw your second card each turn, create a token that's a copy of another target creature you control, except it isn't legendary, it's an Illusion artifact in addition to its other types, and it has haste. Exile that token at the beginning of the next end step.
Landfall — Whenever a land you control enters, put four charge counters on Starship Enterprise.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 16+.)16+ | FlyingWhenever Starship Enterprise deals combat damage to a player, draw that many cards.
MenaceBattlefront — Whenever this creature attacks, goad up to X target creatures, where X is the number of opponents you attacked this turn. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
: Each opponent exiles a card from their graveyard. You may exile a card from your graveyard.Station8+ | FlyingWhenever S.S. Botany Bay deals combat damage to a player, return each creature card you own exiled with it to the battlefield.
Until end of turn, whenever a creature deals combat damage to you, destroy that creature and create a 2/1 red Klingon Warrior creature token with haste.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.)4+ | Flying8+ | Multivector Assault Mode — Whenever U.S.S. Prometheus deals combat damage to an opponent, it deals that much damage to each other opponent.
VigilanceSpacecraft creatures you control get +3/+3.Whenever Captain Kirk enters or attacks, search your library and/or graveyard for a basic land card or a card named Starship Enterprise, reveal it, and put it into your hand. If you search your library this way, shuffle.